I’m wanting the camera to do a 180 degree rotation when a player reaches a certain part of my level, however when I set it up it doesn’t seem to work. I’ve included an image of the logic screen showing how I’ve set up the sensors. Any help would be great
Hi,
I could not figure out why your logic bricks did not work. So I made a demo file that shows 1 way of doing something like what you need.
It contains a sphere, and a cube, as well as a plane which they rest on.
When the sphere touches the cube, it will rotate the camera slightly.
To move the sphere towards the cube press the w key.
It works in the following way:
When the cube is touched it sends a message, which the camera looks for. And at the point the camera rotates slightly
Attachments
BGERotateCamera.blend (60.2 KB)
or u can use an ipo…