180 degree camera rotation

I’m wanting the camera to do a 180 degree rotation when a player reaches a certain part of my level, however when I set it up it doesn’t seem to work. I’ve included an image of the logic screen showing how I’ve set up the sensors. Any help would be great

Attachments


Hi,

I could not figure out why your logic bricks did not work. So I made a demo file that shows 1 way of doing something like what you need.

It contains a sphere, and a cube, as well as a plane which they rest on.

When the sphere touches the cube, it will rotate the camera slightly.

To move the sphere towards the cube press the w key.

It works in the following way:

When the cube is touched it sends a message, which the camera looks for. And at the point the camera rotates slightly

Attachments

BGERotateCamera.blend (60.2 KB)

or u can use an ipo…