18th Century Frigate

here are 2 tut on dyna

baroque sculpting

video tut for f2 and stretch

http://blenderartists.org/forum/showthread.php?277242

antique chair

have fun

Looks fantastic - even if they are ‘placeholders’ those textures are really selling it for me. Looking forward to seeing your progress!

(A ship with less than 200k polys? I look forward to seeing how you acheive that.)

Me too :stuck_out_tongue:

But as I said, it´s my third serious ship project, so I´m pretty confident to stay within my tris budget.
For comparison, here are pics of the older two at a similiar developement stage, one has around 75k polies, the other 63k (the rigging adds another 100k for each):



But the real problem won´t be the amount of polies, it´ll be the textures imo. The ship is going to be walkable, so it needs detailed and rather high res textures - and lots of them :stuck_out_tongue:

baroque sculpting

video tut for f2 and stretch

http://blenderartists.org/forum/showthread.php?277242

antique chair
http://www.blendernation.com/2013/03…ue-chairs-set/

have fun

Thanks, RB, much appreciated :slight_smile: Looks like I´ll have to learn a couple of new tricks ^^

half a year without any updates…need to change that asap :smiley:




two more



170k tris so far :slight_smile:

how did you do the side planks?

like the sculpted figure

only thing are the floor boards looks repeating
did you use the random location for UV map ?

happy cycles