Hello everybody,
I would like to share my last study.
I have always played NFS and Forza and dreamed in work with some project like this. While I don´t have the opportunity, I keep alive the desire drawing some skins and trying to create a simplified version from what I saw in games before.
All the modelling process and LookDev was made using Blender, and “skins” was drawing and after finished in Substance painter. The interactive part and the renders was made with Unreal 4.
I´m writing a breakdown to put together all the Project files to available, I hope I will be able to finish it soon so I will share more details I have learned with it.
Very nice work in modelling, texturing and lighting! Congratulation! How was the passage of the Mesh with the textures and lights from Blender to Unreal? Could you give us some more information about the workflow you’ve used? Thanks!
I was wondering if you could render this image for me.
But with this blue texture, for my desktop
You don’t have to. Just wondering if it was possible.
Thanks.
And keep blending!!!