Hey there! Today I present you my latest project.
It started all of a sudden, partially inspired by playing Dirt 3 with some friends and because of the need to prove to myself and team-mate swaschan that I could decide myself, start modelling, and finish (mostly the third thing).
“You know what? I’m just gonna start modelling right now and finish today!”
Of course I didn’t finish that day. It took roughly three days of quite continuous working, and I discovered that the key not to lose the initial motivation is doing progress fast enough to “auto-feed” it.
So now about the car. I had some wish building up to model some easier car than usual, like more normal and with even surfaces. And since I was playing Dirt at that moment I decided it had to be a rally-ish car, and I also wanted to test a new method of modelling the lights of the pre-2000 era cars. I realised this was the greatest opportunity to give tribute to my favorite model. The only reason it’s the '94 WRX is because of the blueprints… I originally wanted to do the 22B, but as you can see I ended mixing it up.
Anyways, this is the result of the story.
Special thanks to Swaschan for help with the paint shader/lighting and to Xelus for help with lighting as well. Final result is mostly thanks to them.
Please C&C and have a nice day!