Hey all, is there a 2.5 build for OS X that has import/export scripts?
I want to create models in modo, export them as OBJ to Blender for rigging/animation, then export the animation as MDD for lighting/texturing/rendering in modo.
I used Blender exclusively a while back, but got put off by the Intel GMA900 Macbook issue. I noticed that my Macbook will run 2.5 like a dream, but I can’t tweak the scripts from 2.4 to work in 2.5.
Has someone else solved this already? All I need is the import_obj.py and export_mdd.py scripts translated for 2.5. I am a scripting noob so I won’t even attempt to do it myself.
Maybe someone can take a look and see if this would be easily done by an experienced scripter.
Yeah, I realize that 2.5 isn’t recommended for production work, and I wouldn’t use it if I was planning on doing more than just rigging and animation. I even did a test with 2.5 and it worked great for everything I need, except import and export.
I guess if these scripts just aren’t available for 2.5 yet I’ll have to go back to 2.45 — the last version that works on my Macbook.
If anyone else knows an ETA for these scripts, let me know!
I was just saying that while I realize 2.5 is not yet a final product, the parts of my pipeline that I want to use it for (rigging and animation) seem to be working just fine, just no way to import/export that work so I can integrate it. Of course I consider rigging and animating a big part of 3d.
@Michael W - Thanks for the import tip - hadn’t even thought of that.
I guess it’s 2.45 for me until import/export gets ported.