I have added a particle system to an object, but I would like it to apply to some areas, and not others on that object. I created an alpha mask and in the particle system / texture panel, added a new texture. Then, in the texture tab, I loaded the alpha mask as the new particle texture, but it doesn’t work.
I’m an amateur at particles. Can someone advise me on:
- Whether I can use an alpha mask to control particle areas as I do transparency and color?
- Do I need a Black and Transparent or a Black and White file (I can’t get either to work)?
- What and where are the right settings?
Thanks for any clues