I’ve not been on this forum that much the last two months… What happened to Btollput’s custom icon patch?
MIA as usual from him. (Real Life™ or I Enjoy Being A Troll™ ) depending on your viewpoint.
First up: Thanks to Antaioz and everyone else who contributed to this icon set.
I really hope we will be able to use the colored icons in the Blender 2.8 release version. The current icon style is my greatest beef with 2.8 right now. I identify functions by color patterns. So mono colored icons affect my working speed greatly. (I’m a LOT slower).
So once again: I sincerely hope that this will be an option in the final release
It’s looking good, much more readable. I am glad you’re putting in the time, just like jendrzych does.
Looks good. I’m not sure if I prefer these or the flat ones from jendrzych, but it’s great to have the choice; thanks for putting in the effort.
Do you envisage the Blender team having to make a choice between the two sets, or adding them both with the option to switch in preferences?
@BTolputt was working on a patch that allowed you to switch. The blender devs stated pretty categorically they wouldn’t be working on one themselves.
The ‘modern’ trend can sod off
a lot of ui looks far nicer now than it ever did and cleanliness makes a big difference, but sacrificing things like color for the sake of “a e s t h e t i c” can take a hike, especially when workflows are involved.
BTW thanks for putting in the effort, was about to attempt this myself when I saw you beat me to it.
Would love to help, I have a little UI knowledge and don’t mind submitting something for consideration.
Thanks for the offer, and If you have any feedback or revisions you want to try I can consider them.
But to be honest it’s nearly done, I just have to take a couple afternoons and do the last row and a half of shadowing for the modifier icons. I’m sure something will provoke me to get to it, perhaps this weekend.
you’re the real MVP!
I’ll try compiling a build tonight and give it some use over the weekend, I like dark themes but i’ll try as many as I can. by the looks of what you’ve already done I really wanna use them!
I didn’t think a subtle desaturated palette would work but it seems to.
I like that you’ve mostly stuck to the original colours, that’s what I wanted to do because making the icons something other than what users are used to would kinda defeat the point of this excursion imo.
you’ve done a great job of making them look good, but I wouldn’t stress too much about it. Ugly icons are less of a problem than unrecognisable icons. back in the 90’s everything looked like s*** but it was all functional and you easily got used to it. Hard to get used to unusability in quite the same way.
again, great work you’ve done can’t wait to see how it looks and uses
Update: Now complete and up to date
Please see the devtalk forum thread for the sheet now though
would be nice to try them out
This may be of interest http://www.infernal-iceberg.com/blender/interface_icons-load-user-config-png.patch Apply and compile, then place PNGs inside
~/.config/blender/2.80/datafiles/icons/ (or the equivalent in your OS;
icons/ is new, remember to create it) and next launch they should be used instead of the default icons (or say the sizes are wrong). No more recompiling, just change the PNGs to change the look.
Hi Apply and compile work.
~/.config/blender/2.80/datafiles/icons/ does not exist, I create and then place PNGs inside.
Tried to copy to /blender-git/build_linux/bin/2.80/datafiles/icons/ , too but does not work.
Do you test the patch?
EDIT: Terminal output: WARNING: ignoring icon file for 16 * 16, got image 605 * 321, expected 602 * 640
Patch seams to work but wrong rotation and size.
I download file from 2.8 Outlined/Coloured Icon Adaptation
There is only one file.
It needs the files cut to the specific size the blender python script does. I uploaded some files that should work right here
Hi. Is that patch from you? Have you uploaded that patch on some official Blender site to be reviewed by developers?
Brecht has said that he would be willing to incorporate that to Master if someone code the feature.
Ok, never mind. When I entered to download the template I saw that Brecht had already suggested it to you.
Wonderful! So now anyone can take the wonderful icon suggestions that have been ignored and create their own theme that they feel comfortable with, without having to compile or otherwise do anything special to Blender?
looks like a big yes
Nice. Where is the official compiled icon sheet that you can use for reference? There’s a lot of them floating around, but which one is current?