has anyone been using 2.8 in a renderfarm yet? I´m trying to use our company renderfarm trought Deadline but it gives a lot of errors still. Seems to crash everytime RAM peaks over 10GB… And that´s nowhere near the limits. Any ideas what could be wrong ?
It´s really random whenever it crashes on whatever frame so I cant figure out the logit…
the blend file has linked object from another file and they´re quite heavy on polygons, could that cause errors
this is the message I get:
Error: Renderer returned non-zero error code, 11. Check the log for more information.
Have you tried rendering one of the bad frames locally? What device are you rendering with (CPU/GPU), and have you tried again with the latter nightly builds for 2.8?
If you’d like to rule out hardware as an issue, you could send a test over at our farm https://garagefarm.net/blender-render-farm/. By signing up from this link you get free starting credits worth $50, which should at least allow you to render a few frames without any financial commitments. Good luck!
One more thing, we support 2.8, but only add new builds by request, so please drop our support team a line and let them know what build you’re currently using.
The frames crashing are really random. I´ve rendered them locally as well but there´s no way to know what frames crash and when. It´s mysterious.
I should update newer 2.8…
Mainly using CPU because cuda temps to run out and we have some really good cpu´s and not so good gpu´s.
I´ll try your farm let´s see if it accepts the file. I´ll first have to test if it still work on newer builds of 2.8 since my version is getting quite old…
I have been using blender 2.8 with deadline for awhile now and it has been solid. Any errors have been due to a machine not finding the server and silly things like that. Deadline hasn’t caused any issues.
even with larger files like 7 million vertices and a lot of 3k textures? I also use complex rigs and some linked files so I think it could be somekind of updating / loading error. I´ve used larger files with 2.79 earlier but they give no errors.
I´ll have to give it a try with new 2.8 build and without the linked objects. hopefully that´ll solve it… I really dont like to go back to 2.79