Still reading and learning and getting puzzled here
These are probably easy questions but got me stumped for the minute
Q1) I have been reading a tutorial at http://www.blenderwars.com/tut.php?module=texture
"Select the portion of the mesh you are working on. under the mesh edit buttons select “texture space”.
Does this method work with version 2.37 ? I couldnt seem to find that button ? If this texturing method is possible, how does it compare to the UV mapping mode that is in 2.37 ?
I added a text object into a scene, which I can see whan I render, but it is a boring flat text. Playing around with the text parameters such as back, front, 3d, bevel Res, width, ext1, ext2 dont make any difference for me except some make the text disappear all together. What am I doing wrong ? I couldnt seem to find a tutorial that covers basic text usage
Thanks for any tips