I whish share with you some images of my last 3D Model ( 2019 Porsche 911 Carrera 4S).
This time I have used a studio environment and I did some tests renders sarching a dramatic or theatrical illumination…
I hope you enjoy it.
This personal project was made usin blender 2.93 any comments or suggestion is welcome… Thank you!!!
Looks pretty good, I like how you portrayed the lighting and the ground materials
I featured you on BlenderNation, have a great weekend!
Thank you bartv, I will try to visit more the site with more topics…
You’re on the #featured row!
Well done! You choose shot #3 presenting 911 overall shape better than most of press photographers.
awsome work really like the light
Looks great! Just wondering how you achieved the light bounce on the ground? And are the flares in post? Cheers.
Would you mind submitting this image as a header for BlenderNation? Details are here: https://www.blendernation.com/submit-header-graphic/
Sure, no problem… For me it will be a pleasure to be part of this web and community also. Thank you for this proposal
Hi, very impressive. Can you post some wireframe images?
thank you! yes the caustics was done at luxcore and added in post production…
Love it! is it true that luxcore doesnt work on blender 3.1?
How is the car paint material? it’s very effective!