2026 Reallusion 3D Character Contest - Archi Diggs (WIP)

Namaste!
I am currently working on a stylized female archaeologist character, Archi Diggs, for the 2026 Reallusion 3D Character Contest. Artstation WIP post link
Through this project, I aim to explore the possibilities, features, presets, and plugins available in Reallusion Character Creator 5 (CC5) for a modern 3D game art pipeline. My primary focus is to utilize the built-in capabilities of CC5 for character creation and customization with Blender and Zbrush.
Below are the concepts of Archi Diggs collected from various sources, including an AI-generated concept. Archi is envisioned as a curious, brave, intelligent, and independent young archaeologist with a strong passion for discovering the mysteries of the past. She carries the essential archaeological tools, equipment, and accessories required for her expeditions.
This project will allow me to experiment with CC5 as an efficient character-development solution while creating a distinctive, expressive, and game-ready stylized archaeologist character.

UPDATE_1

Added face details using CC5 Zbrush Face tool

UPDATE_2
Working on anatomy and clothing improvements.

Working n Hair strands placement according to the character’s personality.

Update_3_WIP
Created hair, eye glasses, and hat

Update_4 (WIP)
Accessories added

Update_5

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Here is the final submission. Thanks, Reallusion team, for providing wonderful tools for character creation in a new way. I will definitely share this tool with my students.

WIP screenshots: I got the base character & clothes from Reallusion Character Creator 5. Some facial and head shape adjustment were done in CC5 itself, which was easy and quick.:melting_face: