I am brand new (a week or two) into Blender. I’m trying to animate a chess set coming-out soon and need a little help with rigging (who wants a discount?).
The chess pieces are kept on a platform that swings out from inside. I have looked at posts and videos, but nothing is making it into my constrained limited brain. A few images show the various progression of the platform as it’s meant to rotate. The image showing the rotation limit constraint is meant to show that no matter what I put (-180 to 180 in this case) for X rotation limit, I cannot get the platform to rotate in the quadrant where the circle is.
Any help is much appreciated. I hope I’m not breaking protocol by posting this here. Thanks!