Hi all. I’m new to the forum and new to Blender. I come from the live action (production) side of the industry, and started to transition into animation. I’m beyond thrilled to find out there is an open source program out there like this. We don’t have anything close to this level of quality for “open source” in the video production world. BMD Davinci Resolve and Fusion combo as wonderful as the free version is, the full featured version is still a purchase item.
I’ve always heard the name Blender from others in passing, but I’ve got to say… I had no idea this program was this capable and fully featured. WOW!
I’m really wanting to combine my 2D characters with 3D environments and figure learning Blender will be my best route. My main goal is to have dynamic camera movements during intense action scenes, and drawing perspectively correct backgrounds in animation is an art form to master in itself.
With introductions and my ramblings done, my question is: Can I model a 3D environment and change the perspective to align with any character movement I draw for said environment (See my P.S. below)? Or am I picturing how the digital 3D world works in a wrong context?
Thanks for the help! I’m a huge propionate of the knowledge you can gain from online creative forums and will be “ghosting” many of y’alls future and past conversations. Thanks again.
Tim Cook
P.S. I included a short pencil test (of mine) below. Will I be able to model the dirt jumps and surrounding forest and still be able to make camera tracks from any angle I choose?