What workflow would you do if you were trying to animate a band poster to make a trailer? I am separating the elements I want to animate from this 2D poster in Photoshop. I want to be able to take those assets and use modifiers to animate them. I am then thinking of bringing those assets into Blender using “import images as planes”. Or else I could live trace the elements in Illustrator and import them as bezier curve line work? Are there tutorials that speak to this workflow? If you have done somehting similar what was your approach?
※ Since there are various styles and methods, presenting information about specific ideas or reference videos of similar styles can help you get information.