3 animations I did to visualise a technology named ‘DSL Traffic Shaping’. My company will use them in TV footage (in higher resolution, of course).
Only data flows through the DSL line:
A phone call comes in - without DSL Traffic Shaping, the IP packets pass the line unstructured causing a general slowdown:
The same situation WITH DSL Traffic Shaping: the IP packets get sorted and pass the line quicker without slowing down the phone connection.
Did I mention that I love Blender? Many colleagues ask me ‘Which application do you use?’ (and when I show them, they ask ‘…and how the hell did you learn to use that?’ )
looks quite perfect.
I too have used blender in “2d” to show a customer a proposed technique (for film extraction from a 35mm film can) and was able to present a useable animation in under 45 minutes.
Blender is indeed a very effective visualization tool for this sort of thing.
blenderanim / BgDM: Thank you! I’m glad that you like it.
slikdigit: Thanks - I agree, once you get used to the interface, Blender gives you decent results veeery quickly. And I really like this interface.
Ic3Cold: All except for the device icons (the phones and computers) - these are standard icons used by my company. The scene consists of very simple meshes, the problem was to find the best way to visualize the subject - and to do this in an animation cycle.
I’ll give you a negative crit, although for the most part I think they are great.
The animations have a noticible pause when they animation loops or starts over. I supose this could be my computer, or a problem with gif (?) animation. Maybe it would look a little better if you fixed this before you used it on TV.
Lastly: WOW, your actually getting your project on TV!?! Congrats, I doubt your company is/will be disapointed with the results.
CyberAce: Your computer is allright - there was an unwanted pause in the animations - I found it too, when I prepared the material for TV this morning. The first and the third one should run without a pause, I decided to keep the ‘data hickup’ in the second animation and added a grain effect on one phone.
I made new GIFs and updated the images. Thank you!
Cool! It’s a bit late, but I think you should add static to the receiving comp too. Almost perfect! Amazing demonstration of a real-world use of Blender.
CyberAce (Eagle Eye :D): Yes, the grain effect is intentional - I mentioned this in the post before - I think you just read over it :o.
Dracarys: Thank you! The grain/noise effect should emphasise that the voice quality is suffering from the low transfer rate - the data transfer to the computer is just getting slower so I decided not to use this effect. By the way - the meaning of the grain effect gets much clearer in the high resolution version.
Chimera: Thanks! Yeah, Curves are so easy and direct within Blender. The delay in the second animation is intentional, as mentioned before :D.