I started a YouTube channel where I’m creating animations mixing 2D and 3D. For my next animation, I wanted to include a helicopter flying in and landing. I also needed to use Freestyle to create the model’s lineart. Since I needed the mesh’s edges running certain directions so I could mark them for Freestyle to render, I couldn’t really purchase a model, so I decided to design it myself. This is the first time I’ve used Blender’s UV, texture, and animation workflow, but I think it turned out pretty well. The new Blender interface is very user-friendly when learning new processes. (I have a turnaround, but I couldn’t figure out how to post a video.)
You can check out my recent animations here: https://www.youtube.com/channel/UC6_pR9zr3wduxwldc0YYWmQ
In the Chuck Ruger video, the cemetery scene was created in Blender and then traced and colored in Clip Studio Paint. The animation was completed in Toon Boom Harmony.
In The Driver video, I created a model in Blender and flew a light overhead to simulate street lights. I then followed that pattern in Toon Boom Harmony to create the lighting effect.