Im basically mapping some Arms . head and body parts to a couple planes and animating them by keyframe , I should probally be doing it in flash but I have a hunch I can pull it off in blender so Im gonna try .
Now , Im using 1 image mapped to a plane for the arm and its bent …
So its kinda hard to see where the shoulder is ,
Is there a way I can see the textures in the 3d window so these placements are easier and more accurate ?