I use Blender for 3D printing. Recently changed to 3.6 and when I rotate it works differently. I copied my preferences from the previous version, but the rotation part didn’t “come along.”
I used to have no trouble rotating the object so I could get the verts lined up horizontally. I can’t now.
I know its something in preferences, but I can’t figure out what.
Can you add the solution into your Never mind comment. Then it is actually there for others in the future to see and learn from…
Sure - its just a setting. But that is gold for beginners.