3.6 Rotates differently than previous version

I use Blender for 3D printing. Recently changed to 3.6 and when I rotate it works differently. I copied my preferences from the previous version, but the rotation part didn’t “come along.”

I used to have no trouble rotating the object so I could get the verts lined up horizontally. I can’t now.

I know its something in preferences, but I can’t figure out what.

Thanks very much.

Is blender 3.6 the latest version?
Recently upgraded to blender 3.6.1.

※ As a result of the test, it works normally.

I can’t imagine it makes a difference.

Never mind. Found it.

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Can you add the solution into your Never mind comment. Then it is actually there for others in the future to see and learn from…
Sure - its just a setting. But that is gold for beginners. :+1:

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