3D Cartoon Mouse Mascot Modeling

3D Cartoon Mouse Mascot Modeling

Company: Optasia Design

Description: Optasia Design, a dynamic and creative design firm, is seeking a talented and experienced 3D artist to bring to life a cheerful mouse mascot for one of our esteemed clients without Background. The project involves transforming a provided image and initial modeling attempt into a high-quality 3D cartoon character.

Responsibilities:

  • Create a detailed and lively 3D model of the mouse mascot based on the provided reference and initial attempt.
  • Ensure the character embodies a joyful and friendly demeanor, aligning with the client’s vision.
  • Apply expertise in 3D modeling to achieve a professional and polished result.
  • Collaborate with our design team to refine and enhance the character’s appearance.

Requirements:

  • Proven experience in 3D character modeling, especially in a cartoon style.
  • Proficiency in relevant software such as Blender, Maya, or similar.
  • Strong attention to detail and the ability to capture the essence of the provided mascot reference.
  • Excellent communication skills to collaborate effectively with our team.

Payment: The compensation for this freelance project is 500 CHF.

Deadline: The project must be completed by December 21, 2023.

How to Apply: If you have the skills and creativity to bring this 3D cartoon mouse mascot to life, we’d love to hear from you! Please send your portfolio, relevant experience, and a brief introduction within the response in this Post

About Optasia Design: Optasia Design is a leading design firm committed to delivering innovative and visually stunning solutions to our clients. Explore more about our work and values at https://optasia.design/.

Note: Deadline for applications is 20.12.2023. Only shortlisted candidates will be contacted. Optasia Design is an equal opportunity employer.

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Hello Optasia design,
I have sent your personal message regarding the requirement for applying to this project. I have questions revolving around the style of the model that would be made. Will it need to follow the reference painterly style? or would it be more realistic?

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