3D Castle Set Extension

really amazing and realistic !!!

@Jasper how did you achieve this perfect variation in the stonework ? The one that can be seen in the clay render, left part of the pic, around the little guardtower on the wall, and also around the archery windows ?

Anyway thanks a lot for this wonderfull piece of architecture !
I definetely love it !

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Thank you, I really appreciate it.
I blended multiple materials using procedural textures and vertex colors. Depending on geometry it could also be done using the pointiness attribute. You can then use these masks to influence color, ao, displacement intensity etc.

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smart way :slight_smile:
I take note of this and will give it a try on my own walls and towers :wink:

Thanks again and please keep us informed of you new works :stuck_out_tongue:

Happy blending !

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That’s pretty cool.
Amazing camera tracking.

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I know this is alot of work, the castle is beautiful, and you’ve exactly matched the terrain with the model using camera tracking, but your atmospheric effects and angle of light are the weak points here. I hope you can upload another version that addresses this. Keep going!

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