Needs more care on the skin shader…
Looks like he’s made out of cheap rubber.
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I used the principled shader and a little SSS with a normal and bump maps . Any suggestions how to improve it . thanks ._
Well, what I can think of you to try:
- Even Less SSS. More SSS in some places, less in others…
- Skin is not just one color.
- Skin color vs blood color?..
- Skin surface details. Pores. It’s not just noise…
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how about now is it better