I’m a programmer (coder) looking for 3d modeller/animation help for a
realtime demo project - like a music video made with my own game engine…
This is the character:
Anyone up for this task? Needs to be rigged and then 3-4 people
will help out animating as best as we can, I can do texturing
for most of it. The boots will be textured in realtime using openGL shaders
so only normals are needed.
The target is cal3d which blender supports fully, I’ve done rigging and stuff
for another project (dolphin) which can be seen on http://vovoid.com (download the remembrance demo)
This is a somewhat ambitious project. If you have an old model you can
scale to fit the proportions of this one that could be acceptable as well,
so no need to start from scratch. Proportions should also be merged with this image:
I hope someone wants to do this, it could be very cool
I could try to model it, but I’m not great with texturing. Any specific poly limits? Also, for rigging, what sort of things would she need to be able to do(would she need to be able to move her fingers individually/bend her toes/etc)?
sorry for not revisiting this thread recently, i figured i’d get notifications in my e-mail but i didn’t… anyway, about your mesh znake,
thanks a lot for the effort! looks like it could use some more work though… the face is a bit too chubby… makes it look a bit too much like an alien i guess…