Simple Solution: Rename the .texture file to.dds and use it as the image texture for your imported .gltf .
Complete Procedure: Here is the complete procedure I use to import a 3D Model produced using Samsung 3D Scanner app on my smartphone.
- Connect Smartphone to PC using USB cable .
- Locate and copy 3D Scan folder to PC
- Inside the folder are 3 files .bin, .gltf, .texture
*** 4. RENAME .texture file to .dds *** - Open your Blender file
- File -> Import -> .glTF 2.0 (.glb/.gltf)
- Select the model in Object Mode
- In materials tab change the colour to image texture
- Under image texture OPEN the.dds file
- Select rendered view and make sure you have proper lighting on the model