3D Sculpture Self Portrait

Finished self 3d sculptural portrait completed in Blender via the instruction of Kent Trammell from CGCookie .

Completed entirely in Blender and rendered in Cycles-- other than using Wrap3 to transfer a HD skin displacement map and albedo map from 3dScanStore. Credit also goes to Poliigon for a fantastic cotton PBR texture and Carel Jordaan on Artstation for his great and afforable iris packs. The rest is all me and many many hours of sculpting. I have fallen entirely in love with digital sculpting because of this piece, looking forward to sharing more renders from this portrait and the sculpts leading up to it.

You can find more renders of this and work that isn’t done in blender on my instagram: https://www.instagram.com/dylantaylorcolemanart/


Great work, congrats.