My family and I have been playing Catan a lot and I thought it would be fun to visualize what the game pieces would look like in 3d. This was also a great excuse to practice working on environments. All of the tiles were created initially using the built in A.N.T Landscapes plugin and then I sculpted additional detail. Textures were a blend of procedural and some content from Quixel.
I’m quite active on Instagram with my current projects if you would like to see more of my work.
Brian Cox (@sparknode)