Team name:
None for now but If you really want a name, I’m a one man company: Memset Software, Inc.
Project name:
iPhone 3D shmup: Rage
Brief description:
I’ve been working on this project for a year in my spare time, it’s always been a dream to produce a commercial quality game. So I wrote a 3D engine for my iPhone game: a 3D shmup. Here is a video of the work in progress:
http://fd.fabiensanglard.net/UntitledReleaseBig.mov
http://fabiensanglard.net/dEngine/index.php
The problem right now is that I had to borrow models here and there but there in order to assess performance but there is no way I release the game with anything copyrighted. I need someone to bring this engine to life with creative and quality 3D models.
Target aim:
Commercial AppStore application, 99c.
Compensation:
No profit sharing bullshit. I won’t ask you to take all the risks and will pay what we agreed on. I am open to profit sharing if you really want it though.
Technology:
The engine is pure C but can run on iPhone or win32. You don’t need a mac to work on this project.
Talent needed:
3D artist:
- Normal mapping
- Specular mapping
- Skeletal animation
Use any editor you like (Maya, 3DS, Blender) as long as we can export to MD5 (doom3 characters format)
Skills is important but I would prefer to work with someone really passionate about what he/she does.
Team structure:
I am the producer and software wizard. That’s it.
Website:
None. But I will write several articles on http://fabiensanglard.net to promote the game and a few technical post mortem are in the making.
Contacts:
Please send all resume ( please include previous work images) to [email protected]
Previous Work by Team:
I’m been pretty succesful with my two previous application Fluid and Fluid 2 on the AppStore (app were worlwide #1 in June 2009)
Thanks for reading.