3D View, non anti-aliased textures

Hello,

I’m using pixel art texture on my model. I’ve adjusted it not to be anti-aliased to make it look pixelated. Render looks great, just as I wanted, but I’d like to see textures also not anti-aliased in the 3d-view too. How can I achieve this?

I forgot how I set off the texture anti-aliasing : ( I found it while looking around.

See the screen shot please:
CloudApp

Thank you.

I’m not sure if this is exactly what you’re looking for, but turning down the filter size could help you out.[ATTACH=CONFIG]136201[/ATTACH]

Pull down the tab at the top of the blender screen, click on the “system & opengl” button, and unpress the “mipmaps” button.

However, this will only have an effect in the 3d view.

Attachments


Thanks a million, that was exactly what I wanted!

Anyways I found it but, if anyone wants to do the same setting on 2.5X :
File -> User Preferences (ctrl+alt+u) -> System

here:
http://cl.ly/2f2V2S1s2T040Y0K3w1w

Probably everyone knows this… :slight_smile: hope it helps.
Thanks again.