I have been working on this scene which consists of some ruins, a church and a graveyard. I want to make a small game in terms of the size of the map with some puzzles and a handful of enemies to fight.
The idea is that you don’t have weapons, you must use things you find. You can combine items to create tools and weapons. e.g. (still programing this) you can throw rocks at an old fence until it breaks. you can pick one of the pieces and use this as a weapon or you can combine it with rope and a rock to form a hammer.
Things to do:
Think up puzzles
Add atmosphere (thinking of trying some custom 2d filters if I can figure them out and they don’t slow the game too much)
Enemy AI for different enemies: My present enemy can pick up rocks and throw them at you, pick up sticks and swing at you, steal weapons from you if he is not holding anything and you are. He can’t dodge yet, He gets stuck in silly places, He randomly gets stuck inside of walls. can’t follow you up ladders…
Weapon/Tool python scripts
Anyway I hope I can complete this project!