Arighty, let’s make a photoreal 911! Not the most original model but it’s a beautiful car. shrug I’ll try to update daily and smash this out as quickly as humanly possible!
Latest Update:
Original Post:
Arighty, let’s make a photoreal 911! Not the most original model but it’s a beautiful car. shrug I’ll try to update daily and smash this out as quickly as humanly possible!
Latest Update:
Original Post:
Pushing through the tiredness. I really wanna get a composed image done by the end of the week. Worked out some rather cool new techniques for this project already which is saving me a lot of time.
Keep at it. Although I would have preferred a 911/930 or gt3
Unhappy with the amount I’ve gotten done today. Lots of distractions. I’m also avoiding doing the chrome trim around the door. Time to tackle it head on next.
I’m getting there. Did the door handles, side mirrors, window trims, glass, badging and fixing the panel gaps. Got a few issues on the panelwork to fix, add wheels, rotors, brakes. Also wanna add a little more detail to the chrome trim around the headlight. Then I can look to the intricacies within the indicators and headlights. I’m unsure if this is going to be a texturing job or a geometry job which is why I’ve left it last to explore while modelling.
I’ll probably have to take some close up pics of some of the details soon.
Had the weekend off but I’m not feeling as energy filled as I’d like. I’m having a lot of technical troubles with this car. I’ve also noticed that I forgot to do the exhaust and a few other unfinished things which I will do before I proceed to doing any proper shader work. And I have to arrange some wheels and I don’t really know what wheels I’ll organize yet. I’m thinking hotwires or 5spoke dragways or something like that.
You’re doing great work! Keep at it.
Share some wireframes when you have the time.
This is cool! Hopefully you will finish this
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