@rigoletto It sure is! Though I wasn’t satisfied and so I thought what makes POV-Ray and Bryce look the way they do and could I get it in real time via Eevee. Once I got it figured out, I knew I could then port those shaders to Unity which I use a lot and to other programs I use too.
My shaders will never be a true replacement for either software, but I like the idea that I can get these retro looks in any other program that I use.
Also, I’m the same guy who made this guide so anyone can get POV-Ray working in Blender with little to no headaches.
@Metin_Seven I’m glad that I could deliver those nostalgic feels with my mock up of The Juggler. Also, thanks for the info I’ll be taking a look at WinUAE then and either Sculpt 3D or TurboSilver to base a fifth shader off of.