A Bevel Effect for the top my model

Hello I’ve got a question regarding the geonodes I’ve got for my model. As it is, I’ve mostly gotten it how I want it aside from the top part of my legwear model here. I’ve been trying to figure out how I can give it a more rounded look through geonodes if at all possible, but I’ve been unsuccessful in finding a good way to do so. I’m admittedly still rather new to geometry nodes, so I’ve been unable to figure out a good solution myself. I believe I’ve at least been able to isolate the part within the nodes with subdivision but I’m not sure what I should do to make the top more rounded that flat.

Until the Bevel Node is available ( I haven’t kept track of it )…
Here is How to make a Bevel Video…

so maybe make it up for a group node and place it after the Thickness node in your tree ( Before the Join Geometry Node )

Got it, thank you.