I realise that I might be better to ask this on a C++ forum, however I’ll give it a shot here first cause I know there’s lots of programming gurus here and answers to previous questions I’ve asked have always been very helpful.
Here’s the background and question…
I’m revisiting trying to get to grips with programming. Various people including people here have recommended C++ as a good place to start. I’m having some success with the basic concepts and have found lots of useful sites for information.
I’m currently having a go at writing statistics functions and (this is the key bit) wanting to be able to output nice graphs - colors and good graphics. However, I’m still at a very basic level of understanding and all I know to do is print (ie cout) stuff into the console window using arrays and iterative loops.
Very little of what I’ve read so far explains how to go about creating an output window other than the console window. I had a dabble with OpenGL (which I would guess is would be pretty useful) earlier this year, but I still don’t understand how to link the C++ stuff into OpenGL stuff and get the nice graphs… or whether it would be better to simply learn OpenGL
I’m not expecting miracles, but it would be really nice if I could understand how to link up the C++ stuff to an output window which is a bit more sophisticated than the console window and get a basic understanding of how to link the two
- Should I simply continue to learn about C++ stuff… cause everything will become clearer in time?
- Is there a neat place where I can learn about the links between C++ stuff and basic graphics?
- Should I have another cup of tea and some provolone?
- Am I better to ask at a C++ forum
I’m on a mac using the Developer Tools if that makes any difference to the the answer…