I’ve been working on this over the last few days (Yes I do take a while) and have gotten it to a stage where I think I can show it to you.
Some of it needs work. Particularly the Carbon Fiber material and the rubber (Needs a bump map or two). OSA is at 16
It’s completely modeled as a mesh so I think the poly count is quite high. (Though I can’t be sure as I don’t know how to find out). There are various levels of sub-surf and edge weighting (which I think is what is causing some of the flat edges on the wheel).
The tread mesh is parented and curved around a nurb circle. It was quite tricky getting it all lined up. If anyones fiqured out a better way of doing this then please let me know.
C + C please.