A chair

It’s been a while since I posted here.
Trying to get the workflow back. I made this little scene based on a chair that i spent some time modeling.

Modeled in Blender 4.0 (except the plat and the laptop, those i downloaded from blenderkit)
Rendered in Cycles
Textured in Substance Painter

Hope you’ll doing fine.
Cheers

Final

Clay

UVs

Wireframe

Viewport

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Phenomenal lighting

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Thank you so much

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Hi Sr_Bruncio!
Really nice work! The lighting and textures are spot on. Did you use photo textures or were they created by another method? Shadows on the wall and the floor… all well done.

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Hi, thanks for the comment.
The chair was fully textured in Substance Painter, all of which are procedural textures. For the rest of the scene, I used some basic textures, also procedural, from Poliigon.
No post-render editing was done.
Hope this was helpful.

I featured you on BlenderNation, have a great weekend!

Hi Bart, thanks

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