I am getting back into blender, but I need a goal. To make any progress, I need a goal to look forward to, have an idea of what to do, and challenge myself. Could you give me a list of challenges such as making a model of such-and-such.
I prefer staying in modelling right now, then other stuff like UV mapping,animation, etc. Currently, the most complex thing I could make is a textureless pawn.
I actually want to get into blender for the animation part, but I thought I had to get the modelling down first. I am more then willing to go straight to animations. I need to reread some animation tutorial, but I think I could find them easily, but where could I find the ManCandy with out buying ‘ManCandy FAQ’ (which I might purchase in the near future)
make a full lenth feature film with a total budget of 0 quid:D lol
just think of something you RILLY want to make, no matter how ambitions it seems at first, then give it your best shot.
or if you only want do do modaling, join somebodys project as a 3d modaler.
Yes, Animation first and then modelling is just as powerfull as modelling then animating.
If you learn modelling first you will become very structured with your modelling.
If you learn Animation first you will likely become very Free with your modelling.
Either way is fine, but just coming from different directions.