First of all, and probably most importantly… what is the best export type that will include meshes, armatures, and materials? None of them that I’ve tried so far has included anything but the raw mesh…
Secondly, and most menacingly… I have this blend file that I have attached. I want the character to be dynamic (affected by gravity and cannot walk through walls, but not rigid). Every time I try this the body just goes flying into one direction. I think it’s because of the armature. What can I do to prevent this from happening?
Third, is there any way to automatically save on exit, or prompt to save on exit? I cannot say how many times I have lost my data due to this and not even realize it. And some people say ‘well just go to the temp folder and grab the backup’ but I usually dont realize this until I open up the file and thus the backup will be overwritten!