I wanted to play around with Blender 4 a bit, so I loaded up a project that I have been tinkering with for a long time: my Piranha Plant.
I re-worked materials (again), rigged the plant, and made some adjustments to the lighting to look better with AgX, and this is the result!
I rendered a second 360-degree version of the same idle loop here:
As mentioned above, this model/scene was created over the course of many versions of Blender, but I touched things up and rendered this version in Blender 4, with Cycles. No post processing, outside of assembling the frames in Adobe Media Encoder.