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(Most important) How do I delete an Empty when Blender crashes every time I try to select it?
How can I copy an object from one scene to another?
(Least important) in some realtime games, there are objects which are obviously just “painted on transparent planes”. This is often used to make trees. How can I do this?
1 you could append everything from your old file into a new one, but not append the empty. however, certain links can mean tha the empty might be appended too. but this is unlikely.
2 i’ve forgotten.
3 it involves making a texture with an alpha (invisible layer) and applying it to a plane which you tell to use alpha for rendering in the paint buttons when in face select mode.
I have the same problem. You can select empties using dataselect. Press Shift-F4, then select the empty by name from the dataselect menu (left click, then enter). Now you can delete it.
As RipSting said, except if you want to edit only one copy without changing the other, you’ll have to make it local (Ctrl-L).
You can find lots of stuff about alpha channels in the forums.
I’ve never encountered this empty bug, it sounds really bad. Try downloading an older version of blender, and deleting the empty with that, and then loading it back into the one that was crashing.
I just answered this. Read the posts more carefully.
I have the same problem. You can select empties using dataselect. Press Shift-F4, then select the empty by name from the dataselect menu (left click, then enter). Now you can delete it.
I just answered this. Read the posts more carefully.
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You didn’t answer my question, you said how you could delete the empties. I was wondering if you could stop it from crashing when you selected the empty.
No it isn’t possible to fix the problem, only to work around it.
Or you could change your OS. I never had this problem on windows 98, but when I upgraded to ME, this problem appeared. Apperently other people have had trouble with blender on ME too.