Trying to do the most possible in Blender, just to see how far it can be pushed while retaining some practical use. I’ll be asking for your help quite frequently ; to distinguish those questions I have I’ll put them in cyan . C&Cs, though as can be, are required.
Another cabinet maker failed to deliver on that project that I now have to finish in his place. Drawings were made which determined the positioning of all the wiring and fixtures during the construction of the wall : unfortunately, I have no access whatsoever to those plans and I have to adapt an entirely new design to the constraints that those set positions have become.
I went at the customers home an took some notes.
OK, it is quite messy but enough, if added to the floor dimensions, for me to start.
If I had enough symbols (CAD parlance) pre-made I could have used my notebook. So now I made some :
They are not fully realistic, just cute enough to sell the illusion. The sizes are the most common for North America but not too many details (like ground holes, threads on cable connectors…) so it could apply to a range of different projects just by changing one material here and there.
If you look at the .blend you’ll notice that for the fixture symbols (on layer 3) I had to use subsurf : otherwise the smoothing obtained by Set Smooth was quite ugly. I can’t find the reason for that : any ideas yourselves ?
I also made some plumbing and a typical wire.
Applied to the walls, those symbols tell me what I can and can’t do, unless I would choose to change their position but it is all submitted to the customer’s budget and time constraints.
The .blend is available here for the curious minded.