A lego man, need help with uv mapping

i’ve modelled this legoman, and i think i want to uv map him later.
is there anything important to remember.

C&C are Welcome (also for the model)

Attachments


http://mediawiki.blender.org/index.php/Manual/Unwrapping_a_Mesh
http://mediawiki.blender.org/index.php/Manual/Editing_the_UV_Layout
http://mediawiki.blender.org/index.php/Manual/Using_UV_Textures

how can i know, what i on the figure and what is not

Crits & Comments about moddeling is very welcome

Try to make edges on his legs a bit smoother and his elbow is too sharp. I can’t really see but there is something funny on his right hand.
Otherwise, proportions of a lego man looks good! Post some more with textures!

it looks like the normals of some of the faces were flipped or something…

what are you going to uv map. Only the face and the front of his body?