ok, so i have two animations. one is the character standing there that is supposed to only be playing when none of the buttons are pressed. the other is him running that is supposed to play when i press the up button. but, i can’t get it to work. i have the logic bricks set up with an “Always” sensor for the standing animation and a “Keyboard” sensor for the running animation. i know this is completely wrong, but i really don’t know how to do it.
Also, how do i have a jumping/falling animation for when he’s in the air and it only goes back to his normal stance when he’s touching the ground? thanks for any help.