A lonely Room

Hello my fellow CG Artists
Here is an imaginary lonely room modelled and rendered in blender 2.93
I started this with donut tutorials of BlenderGuru and gradually learned more modelling techniques and added newer things to my room until got to this level
I used principled volume for creating volumetric lighting in the room and also due to lighting my final render was very noisy even with 512 samples and 4K resolution. anyways artifacts were removed with Blender’s built-in denoisers and photoshop and also I added a little grain to the dark areas and here it is
Hope you like it

here are a few different renders from the same room with different lightings



37 Likes

I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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Wow, so photoreal. Lovely lighting feeling.

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It’s a great story, but I think the donut and café no longer belong to the room. They could be their own scene. (The plate with 2 cookies mite work though.)

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It’s so lovely. The volumetric lighting makes the environment cozy.

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very nice scene!! great work!

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I really like the lighting in this scene. Great work!
The tree outside the window looks a bit werid to me, but that’s just nit-picking.

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