A low Poly Book

Here’s a low poly book I recently completed. I’ve been working on figuring out the best method for creating books. This method of course translates to high poly books as well. More images on Turbosquid:

http://www.turbosquid.com/3d-models/old-book-3d-obj/645353

Real-time screens, with a blue hemi and orange point light. 214 faces. A bit high for shelf stuffing, but fine for a featured book. Diffuse, normal and spec maps.

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Not much to say.
Flawless prop. :slight_smile:

Texture handpainted, baked, or refined photo footage?

Thanks. Photo based texture, refined in Photoshop. AO baked, spec map hand worked. Normal map in njob.

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Nice looking book the problem is I would want to open it :slight_smile: More geometry.

Great job, man, nice model and very good texturing work!

Thanks all. I do have high poly versions of other books, but they are not rigged as far as opening them is concerned. I also have open books, and open book textures. Maybe I’ll collaborate with someone and rig the covers and a few pages.

Great job, really perfect!