A model for the practice of making materials?

Can you recommend some models that are suitable for practicing making materials that can be found on the Internet?

An example of a model:

I don’t have any one in particular, but for your information, this kind of model is called a “shader ball” if you want to search for them. You will easily find loads of them.

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Well… exactly this (and the similar ones for every render engine) are especially used for that use case. Some different “smoothed” areas and some almost hard edges to see the “behaviou” of the material. And also showing different reflections (so there is also the same lightsource used).

From the nevell teapot (in it’s squezed form because of the original machine pixel ratio or the re-realistic one) to Suzanne…

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