A monstrous thing.
Based on 2D concept artwork by Tooth Wu.
To satisfy the AI police, here are some work-in-progress screenshots. ![]()
I started in 3D-Coat, then moved to ZBrush for detailing, and hopped over to Blender for materials, lighting and rendering, using Cycles.
Great stuff, mate. He really turned out well. ![]()
Muchas gracias amigo! ![]()
De nada, amigo. ![]()
As I said on mastodon: very, very scary! Really great work. The human-esque calves on the back legs give me the willies! Amazing sculpting.
Very awesome and inspiring. I aspire to be able to do things like you did here!
Many thanks guys, much appreciated! ![]()
Itβs mainly a mix of passion and practice. ![]()
I featured you on BlenderNation, have a great weekend!
Merci bart! Enjoy your weekend too! ![]()
Very scary indeed. Need to be in a movie or game.
Thanks!
Credit for the creepy character design goes to the talented Tooth Wu.