I am normally found in the deep dark depths of the Game Engine thread, but i am currently venturing into the wide world of rigging!
I have basic skills with rigging - IK, constraints e.g ragdolls, but i have not got much of the detailed basic knowledge needed! :no:
What i am looking for, is someone to help me expand some of their knowledge in this area.
If anyone is able, could they leave any information to the below questions?
(These particular questions relate to a pair of hands + 2 armatures, which i wish to join
- How would i join two armatures, but still use automatic weights for two seperate meshes
- How can i clear all weight painting on a model