I have been working on a game project for a while now and my task has been modeling, texturing and rigging the characters.
My job is now complete and I thought I share the human base and the basic rig we use.
I have added a couple of stuff we don’t use in the game, EG. the “grow muscle bone”
There is no textures on the model because I did not get the permission to share that but the model is UV-unwrapped and ready if you wan’t to texture it.
There is also no shapekeys for the phonemes (mouth sounds).
I would like to hear what you think of the rig and the way I set it up, this is my first “advance” rig so all feedback is welcome.
And of course if you make any animations with it I would love to see them.
(New version is upp)
Holmens human rig v2.blend (875 KB)