I cannot figure out what is going on. The game is very simple; it’s all logic bricks, no Python. It’s for my young grandson. Basically it presents two random single digit numbers to add ( and a way to get the next two numbers ), a provision for him to make a guess ( by counting button presses ), and a way to reveal the correct answer. Everything is controlled by pressing buttons using the mouse.
I have it working correctly and I want to add some score keeping. So I add a text object. I can add the text object, or move it, or rotate it, and then play the game and all is well. But if I try to scale the text object and then play, things lock up. I can hear the proper sounds ( when the buttons are pressed ) and the music but nothing else works and I cannot exit the game unless I “X” out blender.
To play the game, the “NEXT” button should always get another two numbers to add. The right arrow button should count the number of mouse clicks ( which is your answer to the addition ). The left arrow button will subtract from your answer if you happen to make too many right button clicks. The down arrow button reveals the correct answer.
I want to add a text object to the game and I am able to do so as long as I don’t scale it. Scaling a text object and then playing the game somehow freezes it. Any ideas would be welcome.
AndyMathExeV1.18.blend (805 KB)