here is my most recent creation… yes, another automobile… this is a 2002 Honda Civic (slightly modified ). it is for a animation that stevet and i are working on… so far, from this and other models, it looks like the project is going to be insane…
wow…looks great. Maybe the scene could use something, it looks like you can see the sky in the reflection in the windshield (and possibly hood) but there is nothing to be reflecting
model and textrues and (eviron maps??? or raytrace) looks awesome though
most of our textures are availible on our website (www.o9studios.com)… i haven’t updated with my most recent textures. but we also make most of our own. adobe photoshop makes texture creation very simple. also through pain staking UV Mapping and material tweaking, we try to use textures in the most effective way.
that is an intresting. I see a few Civics that look just like that in the parking lot of my High School and get a big laugh every time as their little lawnmower engines and their pitiful crys are amplfied by one of those gigantic muflers. Just thinking about it…funny
anyway, now to make comments. The tires look like they are a bit too small for the rims. The rims are protruding out beyond the tires, dosn’t look right. The car itself looks to be made out of plastic. The wheels seem to dissapear into the wells. (i.e. the tires are too small for the wells)
the modeling is clean with no dents from the sub surf
May I ask how you’ve modelled the tires? I have thought a long time on how to make one, but I can’t find a method that gives satisfying results.
Your car looks great btw