Any advice is apreicated…
.blend is attached… thing.blend (461 KB)
Script:
import bge
import mathutils
mu = [0,0,0]
def lal():
global mu
cont1 = bge.logic.getCurrentController()
own1 = cont1.owner
own1.worldPosition = mu
lal()
def dest():
global mu
cont = bge.logic.getCurrentController()
own = cont.owner
mu = own.position
dest()
Do not use position it is deprecated and incorrectly implemented.
The code looks a bit strange. It looks like you try to mix module mode and script mode. I guess that is because you just switched from one mode to the other. Better avoid that. It will not give you an happy-end ;). Try this structure:
Module mode (recommended):
import bge
storedPosition = [0,0,0]
def restorePosition(cont):
own = cont.owner
own.worldPosition = storedPosition
def storePosition(cont):
global storedPosition
own = cont.owner
storedPosition = own.worldPosition
Script mode makes no sense here because:
you set the position with the stored one and overwrite the stored position with the just set one
(mu==[0,0,0] -> location=mu== [0,0,0] mu=location == [0,0,0]).
the stored position will be gone after leaving this script call.
Your function names do not let me guess what this function should do, so I can’t really offer much help on this.